Reflection Post 4

  • Identify three concepts, ideas, or issues you think are the most important and explain why.

First of all, I want to start off with a video from TED about why universal design matters. Michael will explain to us by expressing himself with sign language. That will also give us a general idea of today’s post:

a. I believe the most important concept of universal learning design is to give an introduction of your work. In the other words, the designers should know how and where to start designing the learning resources. I was impressed by Michael’s soundless and powerful speech. Therefore, I think we need to understand the  audience or the learners that we are targeting. Any design will be based on their needs and aim to help them for a better learning experience and reach the goals.

b. Preference editing tools from Floe will be helpful as well when the designer is trying to come up with a new content of learning.

There are a lot of resources available in the world of open education. Learner will be more likely to reach their learning goals when the resources are personalized. Learning should be the process of learners to dig their potentials and explore more opportunities along the way.

c. The role of Open Education Resources (OER) is an essential concept from any perspective. We have talked about OER earlier in the course. OER gives us a much wider and more convenient access to the knowledge. Whether educators or learners could take advantages of it. We could design “one-size-fit-all” learning content or personalized learning materials by using various Open Education Resources.

  • Identify two concepts, issues, or ideas you are having difficulty

understanding.

a. Speaking of the techniques of Floe’s Inclusive Learning Design Handbook. I have been wondering what kind of techniques could educators or designer implement to improve the learning experiences for learners. I understand some techniques were used to enhance the overall users experience and make it more accessible.  However, It did not give us some examples of it that made me a bit confused about this concept.

b. The other concept that I had difficulty to understand is Web Games and Simulations. I personally did not use this kind of approach of learning before and I am also curious how much progress can it make for the purpose of learning. Is interactive game really helpful for learners with a much more stronger visual impression.

  • Pose one question in relation to universal design that was not addressed in this module

During the process of universal design. Diversity is always one of the biggest concerns that we had. Every individual has their personal goals for learning, how to accommodate everyone’s needs and make appropriate approaches or methods of learning that can be acceptable for learners. In the module, it did not mention how or what approach that we could use or refer to. What exactly we can do to minimize the impact for a relatively more diverse learning group when we are making the progress on learning design?

Reference

Floe flexible learning for open education. (n.d.). Retrieved March 22, 2020, from https://floeproject.org/

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